Darkness | |||||||||||||||||||||
View reviews of this scenario @ the Shadowvale CSR |
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Download Darkness PC/Mac from TrueSite or Ephesos' Sanctuary |
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Hints by Ephesos |
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Darkness is the fourth BoA scenario by Ephesos, and it is the first one that he has set in Avernum's caves. It is for parties level 20-30, and was created as an entrant of the 24-Hour Contest. Creating this scenario took a whopping 19 hours of nearly nonstop work.
The plot: Your party is hired to help with an archaeological dig in one of the deeper caves of Avernum. When a freak accident kills the rest of the dig, you find yourselves alone and trapped. Your goal is simple: find a way out, at whatever cost. |
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---Q&A--- (spoilers)
******************** Q: At the beginning, where am I supposed to go? The exits are all blocked! A: Not all of them. Check the southwest corner of the cave. Q: I can't beat the dark mist clouds. A: They are very hard to defeat with just melee, so try a good blast of magic. Q: How do I get back out? The tunnel was blocked by mist. A: Keep going forward. Q: The voice blocked the slope down to the next level. Where do I go next? A: Look for some small stalagmites along the west side of the passage. The slope down may be a little hard to see. Q: The voice told me to open the door. What door? A: There's a chunk of wall that looks different from the rest of the cave wall. Walk up to that. Q: Elrilok is gone. What now? A: Get out, of course! There's a passage to the south of the door to Elrilok's chamber |
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