River and Leaf | |||||||||||||||||||||
View reviews of this scenario @ the Shadowvale CSR |
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Download River and Leaf PC/Mac from Truesite or Ishad Nha's Domain |
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This is a port of the BoE scenario River and Leaf by Akhronath. | |||||||||||||||||||||
Hints by Ishad Nha |
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Q. Where am I? How do I get started?
A. Responding to a call for outlander mercenaries, you have applied to serve the Seawyrm clan on the island of Ylmir for a time. You have come to shore in a coastal city of the Wolf Clan. Your contact is hidden in one of the storerooms in the southwest quarter of the city. Find him to begin your quests. Q. Ravenswood brigands - The lever to the special cell doesn't work. A. Think Sixus. That is to say, examine all walls carefully. Q. Complex under Hatherond - How do I get out? A. You need the assistance of an NPC in the prison cells. Q. Ingusi - An invisible barrier blocks my progress. A. Search around some more on the same level. Q. What information do I need from Scyld? A. Talk until he mentions the Seawyrm outpost. Q. What's the ship's password? A. Talk to everyone you can. Then search everywhere, and search again. Eventually, you'll have to figure out how to say a three-letter word with four. Q. What do I do with the log? A. You need to get it translated and taken back to Sweon. Q. How do I win the final confrontation? A. Victory cannot be achieved by arms. |
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