Odessa's Journey
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General Walkthrough
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Walkthrough
In Odessa’s Journey you start out in the infirmary at the University of Pheobia. Go east and talk to the priestess there, Sister Amia.  She will tell you to go see the Headmistress but you can tarry and explore everything else first.  Starting in the NW you will find Brother Caritas with his students.  If you can get everyone into the upper room and close the door behind them you can ‘take’ the items there without fear including those in the small storage room.  He will sell you recipes to 20 potions or sell you weak curing potions as well as identify your items for 2 gold each.  Lucky Bob across the hall tells you to say hi to Charlie. Valeria is mean. Look through the desk in her office and find the key to the room of confiscated items.  Bud in the dining hall will buy items from you.  In the NE where the students rooms are go to the second room down and step into the bed on the right.  This ‘secret’ passage takes you right to the bar in the near town.  It is not really needed but gives some comic relief.  In the southernmost room, talk to the sleeping student.  This is Charlie.  Ask him about ‘luck’. Again not necessary but a bit funny.  Go through the secret door at x37, y21 and find some fine wine to pocket.  Find some food near Betty also.  At x3, y46 there is a secret door that leads to a portal behind a magic barrier.  When you go through the portal there is a lich to kill and an interesting room.  When done exploring go talk to Headmistress Allonz. ‘prob’, ‘heir’, ‘diff’, ‘impo’, ‘dema’, ‘moun’, ‘acce’, ‘yes’.  Go to the storage room for the stuff she has graciously decided to give you.

If you visit the town of Pheobus you can buy food from Mrs. Hannah or from Phineas though it’s a lot more expensive.

Go south through the mountain pass and follow the path. The one at x12, y22 is a battle with goblins with the reward of an axe.  The one at x34, y8 you gain 200 food but the party is diseased a few spaces later.  When you come to the fork in the road go east.  All that is south is a hut in a maze of trees that hurts you if you rest at it.  If you don’t want to fight too much, keep going east when the road branches again.  If you do go south the city you find at x51, y41 is inhabited with ogres that have no loot. 

If you go to the Barrows in the swamp there is a node to make your party ill.  Inside there is a friendly spirit who will identify your items for free and can train you too. All locked doors are locked magically and can be opened if you have enough intelligence.  Beware if you send someone in to rob the barrow on the far right, that PC will be given the chronic illness trait. And if you search the body of the queen on the far left, you will have to do a side quest in the cave at outdoor x89, y7.

In Mountain Ogre Haven the easiest way to beat the dungeon is to start going north without casting light and follow the cave wall. At the obelisk that says Cwene Beortha go south. When you come to the closed door go left into a secret door at x30, y43 and get a key out of the lockbox. Use the key to open the locked door further south.  If you can get to the special in this room press it and the ogres will disappear and you win.  Explore the rest if you want.  There’s not much loot to find.

Back outside, keep going east and south.  Go in the cave on the south wall after the glen of trees.  As soon as you get in, go into battle mode, haste and cast firewalk.  The guys to kill are straight south. When you’re done killing the fire lizards leave the cave to the south and continue straight south then SW, don’t take time to smell the roses here. Go through the cave.  The Remote Temple is supposed to be a small respite but the node did not work for me so go ahead and touch but don’t expect anything from it.  You could still wait here without fear t hough.   There are a few battles with the Allonian assassins from now to the end. The special at outdoor x91, y82 is a battle with brigands. Continue following the mountain path, and soon enough you will come to her palace where you can drop her off and end the scenario. THE END.